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Heroes v monsters cheats
Heroes v monsters cheats







This glitch can become absurd when it's the one-on-one fight between the Man-Eater Chest and the Bomb Crag. It will use the odds from the slot you selected. So if you want to bet on the second monster, bet on the empty space, or if you want to bet on the third monster, bet on the second monster, etc. When you bet, you need to select the monster above the monster you want to bet on. If you play the Silver Harp in a Monster Arena, you will remove the top monster from the list of monsters in the battle. When leveled up high enough, certain stats will roll over the limit of 255, resulting in extremely low stats for a highly-leveled character. The first Wizard spells for battle will also disappear from the list Several downsides to the glitch, however include the inability for the Hero to learn Heal and Return outside of battle & certain items disappearing from the inventory. This glitch only applies to the NES version. It is hypothesized that some memory addresses overlap causing this glitch. Once the capacity has been reached, The Hero will mysteriously know many spells which are not learned until later levels, including: This glitch involves recruiting the maximum number of companions using Ruida's Tavern. This allows for large sequence breaks which can be used to complete the game very quickly. Notably, it can be used to transform held items into other items, as well as alter the Zoom spell list to include locations not yet visited.

heroes v monsters cheats

Often called the Dream Ruby glitch, because it can induce the numb status to a character, this glitch uses the fortune teller in Ashalam to alter memory addresses.









Heroes v monsters cheats